All mods downloaded from STEX (Simtropolis Exchange).The job fixes relate to a bug where the game creates demand for a particular bracket of job but does not actually employ them. The reason for this is because of a bug in the ratio coding. In SimCity 4 the buildings that create demand (available jobs) do so by separating them by wealth bracket. There will be a certain about of jobs available for $ sims, $$ sims, and $$$ sims. The bug occurs when the data in game has two ratios with the same value.Ĭrude example- 20:50:30 means there are 20 jobs available for $ sims, 50 jobs for $ sims and 30 jobs for $$$ sims. It causes the game to ignore one of the values. High Tech Industry has the ratio 10:80:10, and as a result of this bug it causes the $$$ part of the ratio to be ignored resulting in no $$$ sims being employed. The other ratios with duplicate values are the Solar Power Plant, Nuclear Power Plant and the Medical Clinic.įorum thread with full details of bug and testing: Īs you can see, no $$$ jobs before the bug fix. Industrial High Tech jobsĪs many players already know, the game has a bug that does not allow R$$$ sims to work in I-HT (High-Tech Industry). It does create demand for R$$$ (10% of the I-HT jobs) but does not actually employ them. Instructions: Put IH_census_10_78_12.dat file from the Bugfix Bundle plugins folder into the game (Program Files) plugins folder. Medical Clinic, Solar Power Plant, Nuclear Power Plant jobs Link to standalone download: Link to forum install/investiagtion thread: 2, 3, 4. ![]() ![]() The I-HT jobs bug fix only fixes the $$$ jobs issue in I-HT. The other buildings affected by the bug, ie the Medical Clinic, the Solar Power Plant and the Nuclear Power Plant must be fixed separately. I edited the values for demand created as follows: Medical Clinic OLD: $ 1 $$ 6 $$$ 1 NEW: $ 2 $$ 5 $$$ 1 Solar Power Plant OLD: $ 10 $$ 12 $$$ 10 NEW: $ 11 $$ 12 $$$ 9 Nuclear Power Plant OLD: $ 20 $$ 20 $$$ 8 NEW: $ 22 $$ 18 $$$ 8 All I did was modify the number of jobs (Demand Created - both jobs & amenities) so that no two job numbers (for each wealth level) were equal.
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